Board Game Studies Colloquium XX > About the conference
About the conference
The annual Board Game Studies Colloquium is the only recurring event devoted solely to the study of non-digital games. Over the years, it has brought together a large number of people from a wide range of disciplines, including archaeology, anthropology, psychology, mathematics, history, philology, computer science, and many others too numerous to be listed here.
The colloquium has succeeded not only in furthering our understanding of classical games across the globe, but also in bringing to light less well-known specimens from the distant as well as the more recent past. An essential component in analysing and discussing the games has always been the mulititude and variety of views involved.
The interdisciplinarity of the colloquiums is something most other academic fields of study can only dream of achieving.
After a pioneering symposium on board games organized by Irving Finkel at the British Museum in 1990, the first official Board Game Studies Colloquium was organized by Alex de Voogt at Leiden University in 1995.
The colloquium continued as a biennial event until 2001 when it became an annual fixture hosted at various venues throughout the world. This year marks the 20th Board Game Studies Colloquium and the first one ever to be held in a Scandinavian country.
Board Game Studies Journal
The proceedings of the Board Game Studies Colloquiums were initially published in the Board Game Studies Journal, but in 2004 the journal was discontinued due to financial and logistical problems.
In recent years it has resurfaced as an online journal, with all previous and new issues being freely available at http://bgsj.ludus-opuscula.org/.